Designing the optimal Agile team space got a lot harder when remote work became a requirement. This article suggests a new approach for remote and hybrid teams.
Pandemic burnout is real. The impact of an always-on remote work life is taking its toll — especially on mothers. This essay discusses three simple but effective strategies for addressing pandemic burnout in Agile teams.
A frequent request of our Scrum students is for Scrum Case Studies. Here we identify over 15 worthwhile case studies for your review, with links to the actual studies for your convenience.
Relative Estimation is the fastest and most reliable method for Sprint planning. Using historical data in the form of Reference Stories makes it even better.
We recently published a piece describing why we think Relative Estimation is a more effective alternative to Planning Poker. In this article, Principal Consultant Joel Bancroft-Connors explains how our recommended alternative, Team Estimation, works.
Estimation is hard. Even the most experienced development teams miss the mark with traditional time-based estimates. The most popular alternative, Planning Poker®, sounds fun, but falls short in practice. In our experience, Relative Estimation is far more effective — and it can be gamified too.
Developing fully cross functional teams can dramatically reduce waste. In this essay we explore why cross functional teams are difficult to implement, and how to overcome common obstacles.
A business cannot be Agile — nor have much of a chance at success generally — if it doesn’t understand its customers. While this may seem self-evident, conducting customer interviews isn’t easy. In this article we lay out the basics for successful customer research.